Ship Combat

At the beginning of combat, you roll initiative. Then during the combat phase, the Pilot must roll a defensive roll which functions similar to a deflection modifier. You add this roll to the Armor bonus of the ship's Shields. This is combated by the attacking ship's Chief Tactical Officer rolling an attack roll. This role is added to the ship's attack bonus.

If the ship's personnel doesn't have an officer assigned to one of these positions at the time, the duties fall to the first officer or highest ranking crewman to perform their duties. If both positions are vacant, the captain has the opportunity to fill one of these positions herself. If one person attempts to fill both positions, they must also take one round to reroute all controls to a single station as well as to return controls to the original station unless the ship size is Personal or smaller. He must also take a negative to each roll based on the size of the ship.
 * Personal: -0
 * Small: -2
 * Medium: -4
 * Large: -8
 * Galaxy: -16